Computational Cognitive Geography

My research concerns the real-world environments we live in—buildings, neighborhoods, city squares, and metropolitan regions—and the cognitive processes and skills we apply to learn the layout of those surroundings, navigate to far-off destinations, decide where to spend our time, and other such spatial and geographic tasks. To carry out my research, I use smart-phones, GPS, Web applications, geographic information systems, among other pieces of technology. My goal with each research project is to both answer some questions about human spatial cognition and to develop a tool that's of practical use, helping designers to build livable and lively places and people to better enjoy their surroundings.

Let me call this blend of basic and applied research computational cognitive geography: developing technical tools to study and improve how people learn, explore, remember, and use built environments.

Cognitive Surveyor: In-field, Piecemeal Measurement

I've been developing Cognitive Surveyor, a mobile/distributed geographic information system to measure individuals' travel patterns and spatial knowledge in a piecemeal, automated fashion.

Computational Models of Environmental Form

Being able to model the physical form of built environments in a computational manner is of great use to researchers studying spatial cognition and professionals planning and designing buildings and cities—or at least, at present, there is much promise to both in these modeling techniques.

Spatial Abilities

I'm interested in the spatial abilities people use to learn, navigate, and remember large-scale environments.

Location Based Services

With Martin Raubal and Kai-Florian Richter, I'm studying how people navigate and learn their way around cities using smart-phone location based services. We've created an architecture that developers can follow to better ensure that their LBS take into account the cognitive principles identified in our behavioral studies.

As part of the UCSB Interactive Digital Multimedia IGERT, I was involved in a multi-year project to develop an automated mobile tour guide system called Minotour: